

The zone level of Catacombs has been changed (levels 1 & 2 increased to 80, levels 3 & 4 increased to 85).Hell-difficulty Andariel's health has been increased by roughly 23%.Hell-difficulty Andariel's melee attack damage has been increased by 10%.Andariel is now level 85 in Hell difficulty and drops from the same pool of items as Mephisto (except she still drops Twisted Essence of Suffering).Mephisto, Diablo, and Baal now have a chance to drop Prime Evil Soul in Hell difficulty. Immune to Sanctuary's physical resistance removal.Immune to Dim Vision, Terror, Confuse, and Attract.Immune to slow effects (cold damage, Decrepify, Holy Freeze, Slows Target by X%, etc.).Monsters with the Prime Evil tag all come with additional buffs. Dolls have a small delay before exploding when killed, their explosion has a smaller radius, and it deals less damage.Monsters can now spawn with Holy Shock aura (sub level 20).Monsters now spawn with Concentration aura instead of Blessed Aim aura.Monsters can now spawn with new auras (all monster auras scale at mlvl/7).BTW, I completed the whole Hell already… all on SOLO.For information about map monsters, see: Maps So I served as tank, a distraction to these mobs while my Merc kill them one by one. I cant kill mobs immune to me but those mobs cant kill me either. My answer for immune mobs is the Mercenary. I fixed my Resistance issue and my progression moved on… only to encounter immune mobs to me on Act 2. However, I realized that I got 3x ‘io’ runes so I made Lum rune out of it. I also did some Gamble, no luck for more powerful items. But all I got were runes not above ‘io’ runes. And redo early stages of Hell over and over. I kept doing Countess Hell even though it was hard. I was just asking the game to give me a Lum rune. It’s like my progression was under the control of RNG becoz I have no runes above ‘io’ rune. That was my issue with my Hammerdin back then. Tldr: where do i farm to be ready for hell?
